Dust be gone, Coburn’s back

I decided it was time to give the journal a good coat of paint and blow out the dust. I haven’t had much to right about, but I will probably start posting my YouTube videos here as well as my YouTube channel and social media. Oh, by the way – if you feel generous you…

Life Update 2

Time for a general update since I’ve been hella busy with real life commitments, workload and whatnot this past few weeks. I need to get better with time slicing my days. Right now I’m using a to-do list to organize and keep focus on tasks that are outstanding. This helps a lot because I tend…

Life Update

Nothing much to mention apart from a birthday and recovering after two waves of stress just crashing down over the top of me. Everything is pretty okay, I just need to get some more sleep as I feel really sleep deprived. Guess I’ll have to give up those late nights of research and development for…

Girls Frontline Viewer: Gunwaifus on your desktop

Current Build: 2018-03-03 13:23 AEST/GMT+10 Post update 2018-05-21, corrected download link. update This was a little personal project to make a “desktop toy” using the Live2D assets inside Girls Frontline, a game by Sunborn Entertainment/MICA Team that is currently in Korean and Chinese. You should really check it out if you enjoy a Strategic RPG…

The nightmares of MacBook Air data recovery

This is an on-going story but I’ll update you as I get pieces of the puzzle solved. The beginning… Before 2017’s year end I was given the job of data recovery from a old MacBook Air that stopped charging, and then it couldn’t power back up because obviously the battery was flat. I accepted the…

Unity Game Development: The horrors

Time for a change of pace from my regular blog posts and just to get a few things off my chest regarding Unity. Firstly, don’t get me wrong. I hold Unity in my books as probably the best engine I’ve used so far. Before using Unity, I used Multimedia Fusion 1.5 and 2 to make…