Thoughts on Call of Duty Vanguard (PS4)

Going back a week or two, I finished Call of Duty Vanguard on my PlayStation 4. It was a fairly alright game although while the developers claimed that “it was a return to the Call of Duty roots”, I pressed X to doubt on that. I don’t have the time as I’m just finishing my…

Modern Combat 5: Call of Duty meets Micro-transaction Greed

A few days ago – or possibly last week, I can’t remember – I finally finished Gameloft’s Modern Combat 5 running on my iPad Pro. I had played the game quite some years ago when it was really popular, but that hype has fizzled out and after seeing it in the App Stores’ Recommended bin,…

Blue Vows: Character Audio Rip (v1)

Blue Vows is one game that I’ve had my eye on for some time, mainly because it’s literally a carbon chinese copy of KanColle Arcade, which is a 3D arcade adaptation of the Kantai Collection browser game hosted on the DMM Games platform. This game is in Chinese and has no English UI, so unless…

Girls Frontline Viewer Update

Just a quick update with the Girls Frontline Viewer project of mine. Development has resumed on it, however I am rebuilding it from scratch as I cannot find the compressed archive of the backup I made before I upgraded my computer hardware earlier this year. The plus side is that I’ve gotten rid of the…

Girls Frontline Viewer: Gunwaifus on your desktop

Current Build: 2018-03-03 13:23 AEST/GMT+10 Post update 2018-05-21, corrected download link. update This was a little personal project to make a “desktop toy” using the Live2D assets inside Girls Frontline, a game by Sunborn Entertainment/MICA Team that is currently in Korean and Chinese. You should really check it out if you enjoy a Strategic RPG…

Unity Game Development: The horrors

Time for a change of pace from my regular blog posts and just to get a few things off my chest regarding Unity. Firstly, don’t get me wrong. I hold Unity in my books as probably the best engine I’ve used so far. Before using Unity, I used Multimedia Fusion 1.5 and 2 to make…

KanColle for 3DS: Bringing fleet girls to the Nintendo waters

Firstly, this is more of an experiment than anything else. Secondly, I probably will not be able to even consider selling this port. If I talked to DMM/Kadokawa and introduce myself as a foreign non-Japanese developer and show them a working prototype, I might have a chance. I doubt I’d get a C&D from this…