Getting blocked from an upstream Github Repo: NX edition.

This is going to be a short piece regarding some drama that I had with an “upstream” developer regarding a dependency that my Mirror HLAPI transport, Ignorance, uses to make things happen. I’ll provide an analysis of events and provide my thoughts. Stanislav Denisov, also known as nxrighthere on GitHub, is the developer of the…

Ignorance Reliable UDP Transport for Mirror & Unity Engine

Ignorance is a reliable UDP based transport for vis2k’s Mirror High-level API which is a much improved version of UNET. This transport is currently developed and actively used by my game studio, Oiran Studio for our networked game projects. Version 1.1.0 which adds support for the Mirror Networking 2018 Branch has just been released as…

Unity Game Development: The horrors

Time for a change of pace from my regular blog posts and just to get a few things off my chest regarding Unity. Firstly, don’t get me wrong. I hold Unity in my books as probably the best engine I’ve used so far. Before using Unity, I used Multimedia Fusion 1.5 and 2 to make…

Virtual YouTuber Kizuna AI: FBX Converted 3D Model Download

Virtual YouTuber Kizuna AI has been quite a hit with the Japanese and non-Japanese alike, and she claims to be a Super AI that can’t read or speak English and will someday overwrite your Windows installation. On her website, she has a MikuMikuDance model (PMX) available for download but since I don’t use that piece…

KanColle Kai (PS Vita) – Disassembly Mini-Project

I’ve been a fan of Kantai Collection, which is a game based around the concept of female characters that have memories from their World War 1 and 2 counter parts. As you would guess, it’s a JRPG with lots of RNG abuse, and it eventually took form as a DMM-hosted Flash Browser-based flash game. As…