Why using Mobile Devices as Game Servers is a bad idea

As a developer of the Mirror Networking stack, sometimes I look in the help channels and see people wanting to use Android or iOS for game servers, where people would connect to each other’s phones and have a game session. Before I dive into the nitty gritty, I’m going to say it now: Using Mobile…

Another day, another bait…

In case you aren’t aware, I’m the developer of the Ignorance Reliable UDP transport, and I can’t help but shake my head (and maybe sometimes laugh) when I see comments like this from known trolls. This guy randomly tries to throw a dagger at me and hopes he can inflict a response or something. To…