KanColle Kai – Disassembly Mini-Project – Filesystem Structure

This is gonna be a big long post. Judging from this, KanColle Kai uses a lot of XML abuse as there’s a shit-ton of XML files.┬áCharacter Live2D files seem to be baked into the .asset files. In the patch, you can see updated Live2D motion files so I assume they now check if there’s files available from the patch folder, …