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Fragments of Coburn’s Mind

Coburn's online journal featuring thoughts, opinions of a programmer upside down in the Southern Hemisphere.

Tag: 3d modelling

Modelling and Scaling: Please don’t do this if you’re making models for the Unity Asset Store…

Posted on December 22, 2017December 22, 2017 by Coburn

As you probably are aware of, I’m working on a Third Person Shooter. As you see above, that gun is a 3D modelled Makarov pistol (https://en.wikipedia.org/wiki/Makarov_pistol) that is going to be making a feature in the game as a sidearm. The Problem You may notice it’s way too big to fit in my character’s hand….

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All views here are personal views and are not of my business or other entities.

My name is Coburn. I work in the IT industry.

During my downtime, I’m usually developing software, playing games or working on my Oiran Studio game projects.

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Categories

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