This version of YUMI, which is my personal mod installer for the PC version of Senran Kagura Estival Versus should be treated with extreme caution because it may break your game and require Steam to verify the game caches.
PLEASE NOTE THAT THIS IS A DEBUG RELEASE AND YOU WILL GET MESSAGE POPUPS WITH THE TITLE “DEBUG”. THIS IS USED AS SANITY CHECKS TO ENSURE THE MOD MANAGER WAS DOING THINGS CORRECTLY.
How to use?
First download the March 19th release from Google Drive. Extract this to anywhere you want. Secondly, run YUMI.exe once – accept the “Are you a pirate?” warning, then as soon as the GUI appears you’ll notice 4 new folders in the folder where YUMI is. You want to ensure you have the folders “ModsToBeInstalled”, “ModsAlreadyInstalled”, “Backup” and “Temp”.
You can download the Godray Uncensor Mod, which I converted to make it YUMI compatible from this Google Drive link. Props to the original author, nekomimi10 at LoversLab (NSFW!). Put it inside “ModsToBeInstalled” and hit Reload. It will then appear in the mods available list. Select it, and hit Install. It’ll chime when complete.
Don’t forget to set your game installation directory as the mod installer will remind you to do so if you think you can cheat and let it automatically detect the game path.
Uninstalling mods is not implemented at this time, nor are backups (that functionality is broken).
How to make mods compatible with YUMI?
YUMI uses a INI file format that is parsed per mod when the lists are reloaded. This means that if there is a lot of mods in your “ModsToBeInstalled” folder, then it could lag YUMI. If mods are popular enough for SKEV, I’ll work on some cache system or something.
When making a mod, you need to ensure that the root directory of the mod archive like so:Basically, YUMI extracts everything but the mod.ini file into your game directory. In the case of the Uncensor mod, there are files in folders under the “GameData” folder which will overwrite the original game files.
The mod.ini file structure is like this:
[YUMIMod] Name=My Senran Kagura Mod Author=AwesomePersonOnSKSubReddit Category=Graphics Description=TooAwesomeForADescription
The first line is the mod ini header. You must make sure it’s typed like that, as this will tell YUMI that it’s a compatible mod. Next is the “Name” which is used to display it in the “Available Mods” and “Installed Mods” list. If you don’t have this set, it will come up as nothing or “Unknown Mod”.
Author is self explainatory, if not set it defaults to Anonymous. Category is unused in this build, but it describes the mod (ie. Script changes, Cheats, Graphics, Audio, etc). Last but not least is Description and I think that’s unused in this release. In the next release it’ll be shown before installation.
Once you’ve made the mod.ini, in your file browser select all files and send them to a compressed archive (Windows 7+) or use 7-Zip. Do not compress the folder. If your resulting ZIP file has this:
Then you’re doing it wrong. You need to ensure it looks like this:
mod.ini GameData\somefile.cat GameData\somefile2.cat GameData\sound\myNewSoundbank.awb
Got that? Good.
If anything goes pear shape, just verify the integrity of your game files and Steam will fix it up (hopefully). Please report any bugs to me, as that would be great if you can.
If you need help, then please use the Senran Kagura subreddit located at this link to ask your questions. You can also try using the comments here; although I am quite busy and may not reply in a timely fashion.